Post-GDC update

We brought The Witness to the Game Developers Conference and had the game playable privately in a hotel room to select members of the press. We had to do a lot of work to get the game back into playable condition; a lot of things had been broken since the …

Continue reading

Update!

I am working hard on puzzles right now. We’ve had figured out, for a while, the basic set of locations you can travel to on the island, and what the puzzles are in each. These locations were defined to varying degrees of specificity, though. Sometimes we know what the puzzles …

Continue reading