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	<title>
	Comments on: Road to E3 &#8211; Day 2	</title>
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	<link>https://the-witness.net/news/2014/06/road-to-e3-day-2/</link>
	<description>Explore an abandoned island.</description>
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		<title>
		By: Luis Antonio		</title>
		<link>https://the-witness.net/news/2014/06/road-to-e3-day-2/comment-page-1/#comment-4756776</link>

		<dc:creator><![CDATA[Luis Antonio]]></dc:creator>
		<pubDate>Thu, 05 Jun 2014 01:41:01 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2554#comment-4756776</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://the-witness.net/news/2014/06/road-to-e3-day-2/comment-page-1/#comment-4754367&quot;&gt;Barry Herbers&lt;/a&gt;.

A lot of redoing  from scratch but at this stage we are very comfortable with the art style and already have a nice pool of textures, tricks and editor tools that make everything faster.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://the-witness.net/news/2014/06/road-to-e3-day-2/comment-page-1/#comment-4754367">Barry Herbers</a>.</p>
<p>A lot of redoing  from scratch but at this stage we are very comfortable with the art style and already have a nice pool of textures, tricks and editor tools that make everything faster.</p>
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		<title>
		By: Barry Herbers		</title>
		<link>https://the-witness.net/news/2014/06/road-to-e3-day-2/comment-page-1/#comment-4754367</link>

		<dc:creator><![CDATA[Barry Herbers]]></dc:creator>
		<pubDate>Wed, 04 Jun 2014 21:10:34 +0000</pubDate>
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					<description><![CDATA[Was a lot of the art work already finished and just re-arranged and edited or something? You guys are zipping through this. Nice work! I can&#039;t wait to play it in a week!]]></description>
			<content:encoded><![CDATA[<p>Was a lot of the art work already finished and just re-arranged and edited or something? You guys are zipping through this. Nice work! I can&#8217;t wait to play it in a week!</p>
]]></content:encoded>
		
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		<title>
		By: Oddkins		</title>
		<link>https://the-witness.net/news/2014/06/road-to-e3-day-2/comment-page-1/#comment-4745250</link>

		<dc:creator><![CDATA[Oddkins]]></dc:creator>
		<pubDate>Wed, 04 Jun 2014 07:20:27 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2554#comment-4745250</guid>

					<description><![CDATA[Wow, what change one day can bring!  Looking fantastic!  Thanks for posting!  I am ready to eat up anything you folks offer up here.  I really like the little windows on the square spires, they are true to life and look fantastic dwarfed by the very wall that surrounds them.

Also if I&#039;ve said it once, I have said it a hundred times:  The rocks in this game... I prefer them to ACTUAL rocks.  What has been accomplished here is something remarkable and if I remember correctly, games in general haven&#039;t really nailed style like this other than Team Fortress 2 or Dishonored and this is a step above, on par with that smoothness found in Journey!

Gah!  Polish this game until it glitters!  Just not too much, just like human beings some faults or asymmetry can be endearing and beautiful too.

Those purple blossoming trees are killer.

PEACE!]]></description>
			<content:encoded><![CDATA[<p>Wow, what change one day can bring!  Looking fantastic!  Thanks for posting!  I am ready to eat up anything you folks offer up here.  I really like the little windows on the square spires, they are true to life and look fantastic dwarfed by the very wall that surrounds them.</p>
<p>Also if I&#8217;ve said it once, I have said it a hundred times:  The rocks in this game&#8230; I prefer them to ACTUAL rocks.  What has been accomplished here is something remarkable and if I remember correctly, games in general haven&#8217;t really nailed style like this other than Team Fortress 2 or Dishonored and this is a step above, on par with that smoothness found in Journey!</p>
<p>Gah!  Polish this game until it glitters!  Just not too much, just like human beings some faults or asymmetry can be endearing and beautiful too.</p>
<p>Those purple blossoming trees are killer.</p>
<p>PEACE!</p>
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