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	<title>
	Comments on: Island Snapshot	</title>
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	<link>https://the-witness.net/news/2013/03/island-snapshot-8/</link>
	<description>Explore an abandoned island.</description>
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	<item>
		<title>
		By: Aaron		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-654211</link>

		<dc:creator><![CDATA[Aaron]]></dc:creator>
		<pubDate>Tue, 02 Apr 2013 05:50:48 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-654211</guid>

					<description><![CDATA[I was flipping through an old collection of Borges and stumbled across an essay is never read titled &quot;The Witness&quot;...it discussed the tragedy of the death of the final person to have witnessed some historic or significant event; with them, a bit of that event dies too. Borges asks &quot;What will die with me when I die?&quot; I thought of a previous mention that different parts of the island are left over from different inhabitants who are no longer there. Made me wonder if he essay could have somehow inspired this...]]></description>
			<content:encoded><![CDATA[<p>I was flipping through an old collection of Borges and stumbled across an essay is never read titled &#8220;The Witness&#8221;&#8230;it discussed the tragedy of the death of the final person to have witnessed some historic or significant event; with them, a bit of that event dies too. Borges asks &#8220;What will die with me when I die?&#8221; I thought of a previous mention that different parts of the island are left over from different inhabitants who are no longer there. Made me wonder if he essay could have somehow inspired this&#8230;</p>
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		<item>
		<title>
		By: Stuart		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-620285</link>

		<dc:creator><![CDATA[Stuart]]></dc:creator>
		<pubDate>Wed, 13 Mar 2013 12:58:05 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-620285</guid>

					<description><![CDATA[Would it be feasible to take preorders for the Witness, to ensure that there&#039;s enough money for development to take as long as it needs.]]></description>
			<content:encoded><![CDATA[<p>Would it be feasible to take preorders for the Witness, to ensure that there&#8217;s enough money for development to take as long as it needs.</p>
]]></content:encoded>
		
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		<title>
		By: Owen		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-618960</link>

		<dc:creator><![CDATA[Owen]]></dc:creator>
		<pubDate>Tue, 12 Mar 2013 17:22:33 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-618960</guid>

					<description><![CDATA[Sometimes, less is more. Sometimes. Other times less is indeed, less.]]></description>
			<content:encoded><![CDATA[<p>Sometimes, less is more. Sometimes. Other times less is indeed, less.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: DTor		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-596852</link>

		<dc:creator><![CDATA[DTor]]></dc:creator>
		<pubDate>Sat, 09 Mar 2013 04:22:25 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-596852</guid>

					<description><![CDATA[I&#039;ve been watching these snapshots evolve for years and I&#039;ve gotten used to seeing the island from this perspective.  Now that it sounds like the game is nearing completion, I was just thinking how weird it will be to be stuck on the ground the whole time.  Jon/team, have you considering including some kind of no-clip or free camera mode so that we can get a bird&#039;s-eye view of the island without climbing the mountain?]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been watching these snapshots evolve for years and I&#8217;ve gotten used to seeing the island from this perspective.  Now that it sounds like the game is nearing completion, I was just thinking how weird it will be to be stuck on the ground the whole time.  Jon/team, have you considering including some kind of no-clip or free camera mode so that we can get a bird&#8217;s-eye view of the island without climbing the mountain?</p>
]]></content:encoded>
		
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		<title>
		By: Rafael		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-593554</link>

		<dc:creator><![CDATA[Rafael]]></dc:creator>
		<pubDate>Fri, 08 Mar 2013 16:15:23 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-593554</guid>

					<description><![CDATA[Ok, I can´t wait to explore this. The music on the trailer was amazing as well. Has anybody said anything about using the touchpad  on the DS4? I still don&#039;t know exactly how devs expect to use that.
Will be there day 1 anyway.]]></description>
			<content:encoded><![CDATA[<p>Ok, I can´t wait to explore this. The music on the trailer was amazing as well. Has anybody said anything about using the touchpad  on the DS4? I still don&#8217;t know exactly how devs expect to use that.<br />
Will be there day 1 anyway.</p>
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		<title>
		By: Chris		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-592742</link>

		<dc:creator><![CDATA[Chris]]></dc:creator>
		<pubDate>Fri, 08 Mar 2013 05:41:33 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-592742</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-592095&quot;&gt;Pritchard&lt;/a&gt;.

That&#039;s Arthur from the &quot;Ghouls &#039;n Ghosts&quot; series. Although the armored knight at the end of Braid resembles Arthur, they are different characters.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-592095">Pritchard</a>.</p>
<p>That&#8217;s Arthur from the &#8220;Ghouls &#8216;n Ghosts&#8221; series. Although the armored knight at the end of Braid resembles Arthur, they are different characters.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Pritchard		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-592095</link>

		<dc:creator><![CDATA[Pritchard]]></dc:creator>
		<pubDate>Fri, 08 Mar 2013 00:05:54 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-592095</guid>

					<description><![CDATA[Hey, Jon.  I think one of your characters was featured on Feminist Frequency!:

Link:
https://www.youtube.com/watch?v=X6p5AZp7r_Q
10:14

Image:  http://oi46.tinypic.com/wod21.jpg]]></description>
			<content:encoded><![CDATA[<p>Hey, Jon.  I think one of your characters was featured on Feminist Frequency!:</p>
<p>Link:<br />
<a href="https://www.youtube.com/watch?v=X6p5AZp7r_Q" rel="nofollow ugc">https://www.youtube.com/watch?v=X6p5AZp7r_Q</a><br />
10:14</p>
<p>Image:  <a href="http://oi46.tinypic.com/wod21.jpg" rel="nofollow ugc">http://oi46.tinypic.com/wod21.jpg</a></p>
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		<item>
		<title>
		By: Pritchard		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-592064</link>

		<dc:creator><![CDATA[Pritchard]]></dc:creator>
		<pubDate>Thu, 07 Mar 2013 23:56:48 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-592064</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-588762&quot;&gt;Matt&lt;/a&gt;.

Or puzzle piece &#062;_&#062;
*cough*]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-588762">Matt</a>.</p>
<p>Or puzzle piece &gt;_&gt;<br />
*cough*</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Pritchard		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-592063</link>

		<dc:creator><![CDATA[Pritchard]]></dc:creator>
		<pubDate>Thu, 07 Mar 2013 23:56:14 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-592063</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-590747&quot;&gt;Eric&lt;/a&gt;.

I&#039;m going to laugh when whoever is responsible for those - and watch them being the thing people remember most about the game - writes a blog post about how trivial they were to implement and were considered &quot;placeholder graphics&quot; for the &quot;more advanced cloud generates via a new algorithm&quot;.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-590747">Eric</a>.</p>
<p>I&#8217;m going to laugh when whoever is responsible for those &#8211; and watch them being the thing people remember most about the game &#8211; writes a blog post about how trivial they were to implement and were considered &#8220;placeholder graphics&#8221; for the &#8220;more advanced cloud generates via a new algorithm&#8221;.</p>
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		<title>
		By: Eric		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-590747</link>

		<dc:creator><![CDATA[Eric]]></dc:creator>
		<pubDate>Thu, 07 Mar 2013 20:23:58 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-590747</guid>

					<description><![CDATA[After watching the trailer - these snapshots do not give the depth of the world any justice it seems!

And seriously those clouds are bananas - please have an artist feature on them! ;)]]></description>
			<content:encoded><![CDATA[<p>After watching the trailer &#8211; these snapshots do not give the depth of the world any justice it seems!</p>
<p>And seriously those clouds are bananas &#8211; please have an artist feature on them! ;)</p>
]]></content:encoded>
		
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		<title>
		By: Ahmet Sezgin Duran		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-589894</link>

		<dc:creator><![CDATA[Ahmet Sezgin Duran]]></dc:creator>
		<pubDate>Thu, 07 Mar 2013 14:36:20 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-589894</guid>

					<description><![CDATA[499 puzzle? Seems like I won&#039;t be able to get off my computer for a long time. Really can&#039;t wait to play and explore!]]></description>
			<content:encoded><![CDATA[<p>499 puzzle? Seems like I won&#8217;t be able to get off my computer for a long time. Really can&#8217;t wait to play and explore!</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Matt		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-588768</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Thu, 07 Mar 2013 05:21:56 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-588768</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-588449&quot;&gt;Hemlock Drew&lt;/a&gt;.

Sounds like &quot;Free play&quot; from Ender&#039;s Game.  I&#039;d be interested in playing that too.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-588449">Hemlock Drew</a>.</p>
<p>Sounds like &#8220;Free play&#8221; from Ender&#8217;s Game.  I&#8217;d be interested in playing that too.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Matt		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-588762</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Thu, 07 Mar 2013 05:21:06 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-588762</guid>

					<description><![CDATA[The 500th puzzle...  is it super-secret?  Will its existence be denied?

I bet you have to sit on the ship and leave the game running for 48 hours, at which time the ship will have traveled to another small island containing the last puzzle!  :p

But seriously, I know Jon has said there won&#039;t be those hidden bonus puzzles that were in braid, but I don&#039;t know if he&#039;s just saying that to make finding them even more satisfying?]]></description>
			<content:encoded><![CDATA[<p>The 500th puzzle&#8230;  is it super-secret?  Will its existence be denied?</p>
<p>I bet you have to sit on the ship and leave the game running for 48 hours, at which time the ship will have traveled to another small island containing the last puzzle!  :p</p>
<p>But seriously, I know Jon has said there won&#8217;t be those hidden bonus puzzles that were in braid, but I don&#8217;t know if he&#8217;s just saying that to make finding them even more satisfying?</p>
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		<title>
		By: Matthew VanDevander		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-588718</link>

		<dc:creator><![CDATA[Matthew VanDevander]]></dc:creator>
		<pubDate>Thu, 07 Mar 2013 05:01:43 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-588718</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-585838&quot;&gt;Jeff Roberts&lt;/a&gt;.

I will trust you, Jeff. As you would know more than most of us the relative importance of the Windmill in the game. I would be very sad to lose it, even if only for its quaint aesthetic value. After all, I am of Dutch ancestry.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-585838">Jeff Roberts</a>.</p>
<p>I will trust you, Jeff. As you would know more than most of us the relative importance of the Windmill in the game. I would be very sad to lose it, even if only for its quaint aesthetic value. After all, I am of Dutch ancestry.</p>
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		<title>
		By: Hemlock Drew		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-588449</link>

		<dc:creator><![CDATA[Hemlock Drew]]></dc:creator>
		<pubDate>Thu, 07 Mar 2013 02:22:25 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-588449</guid>

					<description><![CDATA[I played The Witness in my dream last night.  At one point, the game had me turn into a bear.  It was fun!  I don&#039;t remember being in front of a computer or a game system - it was more like I was &quot;in&quot; the game.

I&#039;m probably spending too much time thinking about the game, huh?  ;)]]></description>
			<content:encoded><![CDATA[<p>I played The Witness in my dream last night.  At one point, the game had me turn into a bear.  It was fun!  I don&#8217;t remember being in front of a computer or a game system &#8211; it was more like I was &#8220;in&#8221; the game.</p>
<p>I&#8217;m probably spending too much time thinking about the game, huh?  ;)</p>
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		<item>
		<title>
		By: dan		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-588282</link>

		<dc:creator><![CDATA[dan]]></dc:creator>
		<pubDate>Wed, 06 Mar 2013 21:32:47 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-588282</guid>

					<description><![CDATA[I, for one, wholly endorse this new, above ground test chamber.

Must all the puzzles be solved to finish the game?]]></description>
			<content:encoded><![CDATA[<p>I, for one, wholly endorse this new, above ground test chamber.</p>
<p>Must all the puzzles be solved to finish the game?</p>
]]></content:encoded>
		
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		<title>
		By: Kevin		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-588001</link>

		<dc:creator><![CDATA[Kevin]]></dc:creator>
		<pubDate>Wed, 06 Mar 2013 14:53:13 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-588001</guid>

					<description><![CDATA[Hey Jonathan. Have you said whether The Witness on PS4 will be a retail release? Or will it be a PSN game?]]></description>
			<content:encoded><![CDATA[<p>Hey Jonathan. Have you said whether The Witness on PS4 will be a retail release? Or will it be a PSN game?</p>
]]></content:encoded>
		
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		<title>
		By: justin		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-586684</link>

		<dc:creator><![CDATA[justin]]></dc:creator>
		<pubDate>Wed, 06 Mar 2013 07:15:21 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-586684</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-585460&quot;&gt;Matthew VanDevander&lt;/a&gt;.

The windmill is even the icon for the game&#039;s .exe! I&#039;m sure it will be there maybe they are working on it or took it out for spoilers]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-585460">Matthew VanDevander</a>.</p>
<p>The windmill is even the icon for the game&#8217;s .exe! I&#8217;m sure it will be there maybe they are working on it or took it out for spoilers</p>
]]></content:encoded>
		
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		<title>
		By: Jeff Roberts		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-585838</link>

		<dc:creator><![CDATA[Jeff Roberts]]></dc:creator>
		<pubDate>Wed, 06 Mar 2013 01:03:52 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-585838</guid>

					<description><![CDATA[The windmill is just behind the mountain from this angle...]]></description>
			<content:encoded><![CDATA[<p>The windmill is just behind the mountain from this angle&#8230;</p>
]]></content:encoded>
		
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		<title>
		By: Matthew VanDevander		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-585460</link>

		<dc:creator><![CDATA[Matthew VanDevander]]></dc:creator>
		<pubDate>Tue, 05 Mar 2013 23:37:58 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-585460</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-580836&quot;&gt;Stuart&lt;/a&gt;.

Very strange. That windmill was one of the first and most iconic things I saw for The Witness. It would seem very odd at this point for it to disappear completely. Perhaps Jon could elaborate on its apparent disappearance. Is it just moved somewhere we can&#039;t see?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-580836">Stuart</a>.</p>
<p>Very strange. That windmill was one of the first and most iconic things I saw for The Witness. It would seem very odd at this point for it to disappear completely. Perhaps Jon could elaborate on its apparent disappearance. Is it just moved somewhere we can&#8217;t see?</p>
]]></content:encoded>
		
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		<title>
		By: Stuart		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-584023</link>

		<dc:creator><![CDATA[Stuart]]></dc:creator>
		<pubDate>Tue, 05 Mar 2013 14:01:23 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-584023</guid>

					<description><![CDATA[http://www.youtube.com/watch?v=8qC3l2CKUgs]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.youtube.com/watch?v=8qC3l2CKUgs" rel="nofollow ugc">http://www.youtube.com/watch?v=8qC3l2CKUgs</a></p>
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		<title>
		By: Shaun		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-583942</link>

		<dc:creator><![CDATA[Shaun]]></dc:creator>
		<pubDate>Tue, 05 Mar 2013 13:52:57 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-583942</guid>

					<description><![CDATA[I&#039;m hoping to recreate the same emotions I felt as a child playing the Neverhood when I play through this game as an adult.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m hoping to recreate the same emotions I felt as a child playing the Neverhood when I play through this game as an adult.</p>
]]></content:encoded>
		
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		<title>
		By: Patrick		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-583614</link>

		<dc:creator><![CDATA[Patrick]]></dc:creator>
		<pubDate>Tue, 05 Mar 2013 09:36:20 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-583614</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-580016&quot;&gt;Naveen&lt;/a&gt;.

I absolutely agree! I&#039;ve been waiting semi-patiently to hear more about the clouds since I first saw them. They almost look as if they&#039;ve all been hand-painted onto the screenshots. Love it!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-580016">Naveen</a>.</p>
<p>I absolutely agree! I&#8217;ve been waiting semi-patiently to hear more about the clouds since I first saw them. They almost look as if they&#8217;ve all been hand-painted onto the screenshots. Love it!</p>
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			</item>
		<item>
		<title>
		By: Sami		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-583017</link>

		<dc:creator><![CDATA[Sami]]></dc:creator>
		<pubDate>Tue, 05 Mar 2013 07:34:29 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-583017</guid>

					<description><![CDATA[Looking very nice. I agree with Naveen, the clouds are awesome.]]></description>
			<content:encoded><![CDATA[<p>Looking very nice. I agree with Naveen, the clouds are awesome.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Kevin		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-581987</link>

		<dc:creator><![CDATA[Kevin]]></dc:creator>
		<pubDate>Tue, 05 Mar 2013 04:50:02 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-581987</guid>

					<description><![CDATA[There&#039;s a boat! But...why would you want to leave?]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s a boat! But&#8230;why would you want to leave?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Pritchard		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-581517</link>

		<dc:creator><![CDATA[Pritchard]]></dc:creator>
		<pubDate>Tue, 05 Mar 2013 03:36:10 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-581517</guid>

					<description><![CDATA[I hope there&#039;s a cave in the game.

I hope that in the cave is the 3rd hardest puzzle.

I hope that somewhere else in the cave also is the 3rd hardest puzzle in the game.

Just a few more places like that would be nice.]]></description>
			<content:encoded><![CDATA[<p>I hope there&#8217;s a cave in the game.</p>
<p>I hope that in the cave is the 3rd hardest puzzle.</p>
<p>I hope that somewhere else in the cave also is the 3rd hardest puzzle in the game.</p>
<p>Just a few more places like that would be nice.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Micah		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-581271</link>

		<dc:creator><![CDATA[Micah]]></dc:creator>
		<pubDate>Tue, 05 Mar 2013 03:16:13 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-581271</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-580020&quot;&gt;Andrii&lt;/a&gt;.

Yes yes! A time lapse video would be awesome. I&#039;m pretty sure many people would second that idea. Give that project to someone who isn&#039;t developing the game so that all you have to do was make a phone call to the right person.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-580020">Andrii</a>.</p>
<p>Yes yes! A time lapse video would be awesome. I&#8217;m pretty sure many people would second that idea. Give that project to someone who isn&#8217;t developing the game so that all you have to do was make a phone call to the right person.</p>
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		<item>
		<title>
		By: Paul Grzymkowski		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-581075</link>

		<dc:creator><![CDATA[Paul Grzymkowski]]></dc:creator>
		<pubDate>Tue, 05 Mar 2013 03:09:00 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-581075</guid>

					<description><![CDATA[Imagine if each of those puzzles is accompanied by an &quot;aha!&quot; moment.  Nearly 500 &quot;aha!&quot;s in one game?  Incredible.  I can&#039;t wait.]]></description>
			<content:encoded><![CDATA[<p>Imagine if each of those puzzles is accompanied by an &#8220;aha!&#8221; moment.  Nearly 500 &#8220;aha!&#8221;s in one game?  Incredible.  I can&#8217;t wait.</p>
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		<item>
		<title>
		By: Stuart		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-580836</link>

		<dc:creator><![CDATA[Stuart]]></dc:creator>
		<pubDate>Tue, 05 Mar 2013 02:38:42 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-580836</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-580549&quot;&gt;Buxtahude&lt;/a&gt;.

Maybe the windmill is on holiday.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-580549">Buxtahude</a>.</p>
<p>Maybe the windmill is on holiday.</p>
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		<item>
		<title>
		By: SomeGuy		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-580581</link>

		<dc:creator><![CDATA[SomeGuy]]></dc:creator>
		<pubDate>Tue, 05 Mar 2013 01:24:33 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-580581</guid>

					<description><![CDATA[This game looks more and more interesting, but I seriously cannot imagine how 20+ hours of solid gameplay will remain as interesting throughout this small island. After Braid however I trust Mr. Blow&#039;s skills of level design and general game quality, so I guess I&#039;ll just have to be patient.]]></description>
			<content:encoded><![CDATA[<p>This game looks more and more interesting, but I seriously cannot imagine how 20+ hours of solid gameplay will remain as interesting throughout this small island. After Braid however I trust Mr. Blow&#8217;s skills of level design and general game quality, so I guess I&#8217;ll just have to be patient.</p>
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		<item>
		<title>
		By: Tyler		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-580556</link>

		<dc:creator><![CDATA[Tyler]]></dc:creator>
		<pubDate>Tue, 05 Mar 2013 01:01:58 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-580556</guid>

					<description><![CDATA[Puzzle count &lt;i&gt;decreasing&lt;/i&gt;? How transparent. I thought that Blow and his cohorts were above the act of removing game content and packaging it in &quot;Day 1&quot; DLC... how sad.

Kidding! But almost 500 discrete puzzles seems CRAZY big.]]></description>
			<content:encoded><![CDATA[<p>Puzzle count <i>decreasing</i>? How transparent. I thought that Blow and his cohorts were above the act of removing game content and packaging it in &#8220;Day 1&#8221; DLC&#8230; how sad.</p>
<p>Kidding! But almost 500 discrete puzzles seems CRAZY big.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Buxtahude		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-580549</link>

		<dc:creator><![CDATA[Buxtahude]]></dc:creator>
		<pubDate>Tue, 05 Mar 2013 00:53:30 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-580549</guid>

					<description><![CDATA[Over time I&#039;d built a connection...an emotional bond with the Eco-friendly windmill.  She&#039;s gone now - and she didn&#039;t even give me a chance to ask what I did wrong.  

I was with her through her Norse phase all the way through her slick holier-than-thou new age minimalist phase.  Now it&#039;s over with no explanation.  Probably ran off with some guy with a &#039;97 Suzuki Katana and a mustache.  Forget her - I can do better.]]></description>
			<content:encoded><![CDATA[<p>Over time I&#8217;d built a connection&#8230;an emotional bond with the Eco-friendly windmill.  She&#8217;s gone now &#8211; and she didn&#8217;t even give me a chance to ask what I did wrong.  </p>
<p>I was with her through her Norse phase all the way through her slick holier-than-thou new age minimalist phase.  Now it&#8217;s over with no explanation.  Probably ran off with some guy with a &#8217;97 Suzuki Katana and a mustache.  Forget her &#8211; I can do better.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Eric		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-580456</link>

		<dc:creator><![CDATA[Eric]]></dc:creator>
		<pubDate>Tue, 05 Mar 2013 00:31:14 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-580456</guid>

					<description><![CDATA[May I ask when the PC version of the game will come out.Can&#039;t wait to explore]]></description>
			<content:encoded><![CDATA[<p>May I ask when the PC version of the game will come out.Can&#8217;t wait to explore</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Andrii		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-580020</link>

		<dc:creator><![CDATA[Andrii]]></dc:creator>
		<pubDate>Mon, 04 Mar 2013 23:17:03 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-580020</guid>

					<description><![CDATA[I assume you have a nice time lapse video of that island forming and building up?]]></description>
			<content:encoded><![CDATA[<p>I assume you have a nice time lapse video of that island forming and building up?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Naveen		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-580016</link>

		<dc:creator><![CDATA[Naveen]]></dc:creator>
		<pubDate>Mon, 04 Mar 2013 23:16:37 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-580016</guid>

					<description><![CDATA[You&#039;ve got to get whoever made the clouds to write a post about them. Because they look fucking fantastic. If the game is a failure (I tease :P), it&#039;ll go down in history as having the best looking clouds in anything ever.]]></description>
			<content:encoded><![CDATA[<p>You&#8217;ve got to get whoever made the clouds to write a post about them. Because they look fucking fantastic. If the game is a failure (I tease :P), it&#8217;ll go down in history as having the best looking clouds in anything ever.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Andrew Coggeshall		</title>
		<link>https://the-witness.net/news/2013/03/island-snapshot-8/comment-page-1/#comment-579842</link>

		<dc:creator><![CDATA[Andrew Coggeshall]]></dc:creator>
		<pubDate>Mon, 04 Mar 2013 22:58:22 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=2096#comment-579842</guid>

					<description><![CDATA[I&#039;m curious what the order of magnitude is for tri-count. I mean if you were measuring at the highest LOD for the whole island. It would be an interesting benchmark to know what you&#039;re in the neighborhood of, making a professional game at this scale.

Thanks]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m curious what the order of magnitude is for tri-count. I mean if you were measuring at the highest LOD for the whole island. It would be an interesting benchmark to know what you&#8217;re in the neighborhood of, making a professional game at this scale.</p>
<p>Thanks</p>
]]></content:encoded>
		
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