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	<title>
	Comments on: Jobs!	</title>
	<atom:link href="https://the-witness.net/news/2011/03/jobs/feed/" rel="self" type="application/rss+xml" />
	<link>https://the-witness.net/news/2011/03/jobs/</link>
	<description>Explore an abandoned island.</description>
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	<item>
		<title>
		By: Dixon Muff		</title>
		<link>https://the-witness.net/news/2011/03/jobs/#comment-8779399</link>

		<dc:creator><![CDATA[Dixon Muff]]></dc:creator>
		<pubDate>Thu, 21 Jun 2018 13:09:08 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-8779399</guid>

					<description><![CDATA[Like I said before this is the worst game I have ever played in MY LIFE!!!.  Don’t let the beautiful graphics fool you, all this is, is 300 puzzles on a pretty island.  Might as well be a giant Rubiks cube in a middle of an island.  This game is basically an island with 300 locks with combinations from 0-99 on each.  You go around and choose which lock you want to tinker with for the next 3-4 hours until you exhaust all numbers from 0 to 99.  Except it’s done in maze puzzle format.  Go right, right, left, straight, left, wrong, (1).  Go right, left, left, straight, right, wrong (2).  Go right, straight, left, left, straight, wrong (3), on and on for about 99 combinations on all locks.  Then you finally figure out one lock, yay it turns the wire green and leads to the next lock.  Wow what swell concept.  Figure out 300 (99 combination puzzles).  No story, no people, no interaction with anything other than opening doors or playing with locks.

I’m warning anyone who has even considered playing this game, DO NOT PLAY IT, this is not a game, this is like those nail puzzles or string puzzles where you have to take apart a couple nails or screws or move some bead across a tangle of strings to another side, there is no story, no action, no suspense, no mystery, just 300 stupid puzzles on a deserted island.  Wow what concept, I wonder what cement head thought this would be fun to play (more like sit there for countless hours running a line through a maze.)

By far the worst game, if you can call it that!! I have ever played in my life.  I play for about 2-3 hours just trying to figure out a puzzle, then I get fed up and go back to the 01, 02, 03, 04 format but by the time I get to 50, I’m tired, confused and not sure if I already tried that specific combination, so I quit and walk away from that area, I have done that in about 20 places and it’s all the same.

Obtuse, irrational, inconclusive, non rewarding, trial and error puzzles, without any hints to what you should be doing or how to tackle the puzzle.

SAVE YOURSELF THE AGRIVATION AND DON’T EVER CONSIDER PLAYING THIS PIECE OF GARBAGE, THE WITNESS, MORE LIKE THE LOSER!!!!]]></description>
			<content:encoded><![CDATA[<p>Like I said before this is the worst game I have ever played in MY LIFE!!!.  Don’t let the beautiful graphics fool you, all this is, is 300 puzzles on a pretty island.  Might as well be a giant Rubiks cube in a middle of an island.  This game is basically an island with 300 locks with combinations from 0-99 on each.  You go around and choose which lock you want to tinker with for the next 3-4 hours until you exhaust all numbers from 0 to 99.  Except it’s done in maze puzzle format.  Go right, right, left, straight, left, wrong, (1).  Go right, left, left, straight, right, wrong (2).  Go right, straight, left, left, straight, wrong (3), on and on for about 99 combinations on all locks.  Then you finally figure out one lock, yay it turns the wire green and leads to the next lock.  Wow what swell concept.  Figure out 300 (99 combination puzzles).  No story, no people, no interaction with anything other than opening doors or playing with locks.</p>
<p>I’m warning anyone who has even considered playing this game, DO NOT PLAY IT, this is not a game, this is like those nail puzzles or string puzzles where you have to take apart a couple nails or screws or move some bead across a tangle of strings to another side, there is no story, no action, no suspense, no mystery, just 300 stupid puzzles on a deserted island.  Wow what concept, I wonder what cement head thought this would be fun to play (more like sit there for countless hours running a line through a maze.)</p>
<p>By far the worst game, if you can call it that!! I have ever played in my life.  I play for about 2-3 hours just trying to figure out a puzzle, then I get fed up and go back to the 01, 02, 03, 04 format but by the time I get to 50, I’m tired, confused and not sure if I already tried that specific combination, so I quit and walk away from that area, I have done that in about 20 places and it’s all the same.</p>
<p>Obtuse, irrational, inconclusive, non rewarding, trial and error puzzles, without any hints to what you should be doing or how to tackle the puzzle.</p>
<p>SAVE YOURSELF THE AGRIVATION AND DON’T EVER CONSIDER PLAYING THIS PIECE OF GARBAGE, THE WITNESS, MORE LIKE THE LOSER!!!!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Xiangtai Sun		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-8739389</link>

		<dc:creator><![CDATA[Xiangtai Sun]]></dc:creator>
		<pubDate>Mon, 05 Jun 2017 09:32:00 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-8739389</guid>

					<description><![CDATA[Hi,

Acturally, I&#039;m a architect. Just get M.arch2 degree in SCI-ARC. But I learn some java and python for design buildings. Like generate architecture from site image.... I fell i really like to making something people can interact with weather it real built-able or just illusion. When i play your games the witness. I really fell something hit me and I cant stop thinking. I dont know how hard to get into game design instead of architecture. My professor ask me about do I really like making games or just like play a games. I dont have an answer....... Now i&#039;m working in a pretty good firm (aedas). well pay and not so busy. But every time i play the game i feel so unbelievable I cant stop thinking should i try it.... There are so many program language I really dont know how to start.... May I ask you for some advise. What will i need to become a real game designer? Sorry write so long and thx for your patient.....]]></description>
			<content:encoded><![CDATA[<p>Hi,</p>
<p>Acturally, I&#8217;m a architect. Just get M.arch2 degree in SCI-ARC. But I learn some java and python for design buildings. Like generate architecture from site image&#8230;. I fell i really like to making something people can interact with weather it real built-able or just illusion. When i play your games the witness. I really fell something hit me and I cant stop thinking. I dont know how hard to get into game design instead of architecture. My professor ask me about do I really like making games or just like play a games. I dont have an answer&#8230;&#8230;. Now i&#8217;m working in a pretty good firm (aedas). well pay and not so busy. But every time i play the game i feel so unbelievable I cant stop thinking should i try it&#8230;. There are so many program language I really dont know how to start&#8230;. May I ask you for some advise. What will i need to become a real game designer? Sorry write so long and thx for your patient&#8230;..</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Lee Hollman		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-8642149</link>

		<dc:creator><![CDATA[Lee Hollman]]></dc:creator>
		<pubDate>Mon, 20 Jun 2016 10:02:22 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-8642149</guid>

					<description><![CDATA[Hi,

I teach special education in the Bronx and use games to foster relaxation and focus, and to supplement meditation. I&#039;m very much on the same page as Jonathan Blow in many regards about gaming and hope that you might help me get in contact with him.

Thanks,

Lee]]></description>
			<content:encoded><![CDATA[<p>Hi,</p>
<p>I teach special education in the Bronx and use games to foster relaxation and focus, and to supplement meditation. I&#8217;m very much on the same page as Jonathan Blow in many regards about gaming and hope that you might help me get in contact with him.</p>
<p>Thanks,</p>
<p>Lee</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: JL		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-8619103</link>

		<dc:creator><![CDATA[JL]]></dc:creator>
		<pubDate>Mon, 23 May 2016 23:15:04 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-8619103</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-2799&quot;&gt;Pritchard&lt;/a&gt;.

Perhaps they get the people they searching for with that phrasing. You know, all the ones paying too much significance to their achivements won&#039;t bother. 
And then we got people like me for instance. I know I would be a great game programmer at some point. Just need to indulge a little bit more in the crafts. I wouldn&#039;t apply either. Because I don&#039;t wanna waste anyones time.
Btw, if someone from the staff are reading this. When will the witness hit IOS?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-2799">Pritchard</a>.</p>
<p>Perhaps they get the people they searching for with that phrasing. You know, all the ones paying too much significance to their achivements won&#8217;t bother.<br />
And then we got people like me for instance. I know I would be a great game programmer at some point. Just need to indulge a little bit more in the crafts. I wouldn&#8217;t apply either. Because I don&#8217;t wanna waste anyones time.<br />
Btw, if someone from the staff are reading this. When will the witness hit IOS?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Yannick Crémer		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-8519569</link>

		<dc:creator><![CDATA[Yannick Crémer]]></dc:creator>
		<pubDate>Wed, 27 Jan 2016 20:31:16 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-8519569</guid>

					<description><![CDATA[Mr Blow,

I am a Belgian composer, sound designer and sound engineer.

I have composed for a lot of people, from the famous Joueur du Grenier to short movies here and there.

I know there is no job offer for a sound guy on the website, but I wanted to write to you anyway, to offer you my services.

Here is my website : http://www,yannickcremer.com

Also, I am part of a music duo with my American partner : http://www.steffipaxon.com

Thank you for your consideration and, who knows!

Yannick from Belgium]]></description>
			<content:encoded><![CDATA[<p>Mr Blow,</p>
<p>I am a Belgian composer, sound designer and sound engineer.</p>
<p>I have composed for a lot of people, from the famous Joueur du Grenier to short movies here and there.</p>
<p>I know there is no job offer for a sound guy on the website, but I wanted to write to you anyway, to offer you my services.</p>
<p>Here is my website : <a href="http://www,yannickcremer.com" rel="nofollow ugc">http://www,yannickcremer.com</a></p>
<p>Also, I am part of a music duo with my American partner : <a href="http://www.steffipaxon.com" rel="nofollow ugc">http://www.steffipaxon.com</a></p>
<p>Thank you for your consideration and, who knows!</p>
<p>Yannick from Belgium</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Antonius		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-3436344</link>

		<dc:creator><![CDATA[Antonius]]></dc:creator>
		<pubDate>Tue, 04 Mar 2014 16:21:04 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-3436344</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-2778&quot;&gt;Jonathan Blow&lt;/a&gt;.

Is the above comment still valid? I don&#039;t expect it, as it is very old now. I am asking mainly out of interest (and, of course, a tiny bit of hope). However, I don&#039;t want to annoy anyone or act impolitely, so if this does, please, just don&#039;t bother.
Greetings,
Antonius [I am not using my full name here, because I don&#039;t want it to get indexed by Google]]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-2778">Jonathan Blow</a>.</p>
<p>Is the above comment still valid? I don&#8217;t expect it, as it is very old now. I am asking mainly out of interest (and, of course, a tiny bit of hope). However, I don&#8217;t want to annoy anyone or act impolitely, so if this does, please, just don&#8217;t bother.<br />
Greetings,<br />
Antonius [I am not using my full name here, because I don&#8217;t want it to get indexed by Google]</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Aditya		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-775266</link>

		<dc:creator><![CDATA[Aditya]]></dc:creator>
		<pubDate>Sun, 02 Jun 2013 02:58:59 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-775266</guid>

					<description><![CDATA[I would love to code in C++ and experience the fun.... contract or not it doesn&#039;t matter. It&#039;s the feeling of excitement in coding for fun and gaining more knowledge on C++ that I want to get. :D
Feeling ecstatic.]]></description>
			<content:encoded><![CDATA[<p>I would love to code in C++ and experience the fun&#8230;. contract or not it doesn&#8217;t matter. It&#8217;s the feeling of excitement in coding for fun and gaining more knowledge on C++ that I want to get. :D<br />
Feeling ecstatic.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Hemlock Drew		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-561315</link>

		<dc:creator><![CDATA[Hemlock Drew]]></dc:creator>
		<pubDate>Fri, 01 Mar 2013 00:13:29 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-561315</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-529775&quot;&gt;roberto.cr&lt;/a&gt;.

I am a musician/sound designer who is also interested in collaborating with a video game production team.  Any advice on how to find interested parties?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-529775">roberto.cr</a>.</p>
<p>I am a musician/sound designer who is also interested in collaborating with a video game production team.  Any advice on how to find interested parties?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: roberto.cr		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-529775</link>

		<dc:creator><![CDATA[roberto.cr]]></dc:creator>
		<pubDate>Sat, 23 Feb 2013 05:00:48 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-529775</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-64372&quot;&gt;jacobshulman&lt;/a&gt;.

Sebastian, thanks for the honest and helpful reply!
Jacob, have you considered helping a starting team (ie: some team making small Android/iOS games) put nice music in their games? It would definitely be a nice way to start at this and learn a lot along the way :)
Good luck and have fun!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-64372">jacobshulman</a>.</p>
<p>Sebastian, thanks for the honest and helpful reply!<br />
Jacob, have you considered helping a starting team (ie: some team making small Android/iOS games) put nice music in their games? It would definitely be a nice way to start at this and learn a lot along the way :)<br />
Good luck and have fun!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: jacobshulman		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-64372</link>

		<dc:creator><![CDATA[jacobshulman]]></dc:creator>
		<pubDate>Tue, 30 Oct 2012 18:49:45 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-64372</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-58806&quot;&gt;Sebastian&lt;/a&gt;.

No, no - thank you for the advice.  I agree with what you&#039;ve said, but it&#039;s hard for me to command an enormous sum for my work since I&#039;m still a kid and have never been hired to make game music before, and it would be strange to me to ask for money when I&#039;m doing something I love more than anything else.  It&#039;s interesting what you mentioned about standing out; I think the soundtrack to VVVVVV came about in a similar way, with the composer bragging about his braggable skills and charging a ton for them.  For now, I&#039;ll excitedly await The Witness and when it comes out, I&#039;ll likely write my own &quot;fanfiction-score&quot; (whatever it would be called).  Hopefully, the in-game music will be better than what I can come up with :)
In any case, thank you (to the whole team) for all your hard work; I can&#039;t wait.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-58806">Sebastian</a>.</p>
<p>No, no &#8211; thank you for the advice.  I agree with what you&#8217;ve said, but it&#8217;s hard for me to command an enormous sum for my work since I&#8217;m still a kid and have never been hired to make game music before, and it would be strange to me to ask for money when I&#8217;m doing something I love more than anything else.  It&#8217;s interesting what you mentioned about standing out; I think the soundtrack to VVVVVV came about in a similar way, with the composer bragging about his braggable skills and charging a ton for them.  For now, I&#8217;ll excitedly await The Witness and when it comes out, I&#8217;ll likely write my own &#8220;fanfiction-score&#8221; (whatever it would be called).  Hopefully, the in-game music will be better than what I can come up with :)<br />
In any case, thank you (to the whole team) for all your hard work; I can&#8217;t wait.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Sebastian		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-58806</link>

		<dc:creator><![CDATA[Sebastian]]></dc:creator>
		<pubDate>Wed, 24 Oct 2012 01:02:31 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-58806</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-57601&quot;&gt;jacobshulman&lt;/a&gt;.

I don&#039;t mean this as a criticism of you specifically, Jacob, but I&#039;ve noticed that your particular field of expertise is very fast becoming flooded. It might not be long before you have no choice but to offer it for free because there&#039;s just too many alternative artists hanging around.

I feel so bad, because I read a number of indie game development blogs and I have seen your post repeated time and time again by somebody wanting to do music.

I almost wonder if you&#039;d stand out more saying your music is insanely expensive but worth it, rather than saying it&#039;s free, just like thousands of other musicians wanting to break into videogames.

Sorry for the unwarranted advice, Jacob... I just truly feel for you, because I can tell you are serious and passionate about what you&#039;re doing.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-57601">jacobshulman</a>.</p>
<p>I don&#8217;t mean this as a criticism of you specifically, Jacob, but I&#8217;ve noticed that your particular field of expertise is very fast becoming flooded. It might not be long before you have no choice but to offer it for free because there&#8217;s just too many alternative artists hanging around.</p>
<p>I feel so bad, because I read a number of indie game development blogs and I have seen your post repeated time and time again by somebody wanting to do music.</p>
<p>I almost wonder if you&#8217;d stand out more saying your music is insanely expensive but worth it, rather than saying it&#8217;s free, just like thousands of other musicians wanting to break into videogames.</p>
<p>Sorry for the unwarranted advice, Jacob&#8230; I just truly feel for you, because I can tell you are serious and passionate about what you&#8217;re doing.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: jacobshulman		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-57601</link>

		<dc:creator><![CDATA[jacobshulman]]></dc:creator>
		<pubDate>Tue, 23 Oct 2012 01:45:29 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-57601</guid>

					<description><![CDATA[Hello,
Though I cannot contribute to its design or programming, I support The Witness in full and I am unbelievably excited for its release.  If the team is ever in need of music, however, I would be honored to compose for the game for free.  I compose and perform music both professionally and as a passion, and I have, since childhood, deeply loved listening to and thinking about music for games.  I have also written &quot;alternate&quot; music for some of my favorite games as well as music that I feel would fit in certain situations within games that do not yet exist.  I don&#039;t have experience with electronically designing sounds for games, but I&#039;d be more than willing, in fact, overjoyed, to write some music that would accompany the game in some form once more gameplay is viewable online.  Perhaps I could send a homemade recording of what music I&#039;d like to hear once more of the game is revealed, and if the team enjoys at all what I&#039;ve written, I would gladly morph the music to what the team is envisioning/write as much is needed.  In short, if anything at all is needed with respect to music, I would honestly love nothing more than to assist this amazing project.

P.S.
I expect skepticism in response to this post, but if the team ever thinks it may need some music and would be willing to look into outside sources, I would immensely appreciate some notification and even perhaps a musical task (?) that the team is looking to accomplish that I could attempt to compose for.  In any case, keep up the good work; I know I am not the only one who knows this will be an incredible game. :)]]></description>
			<content:encoded><![CDATA[<p>Hello,<br />
Though I cannot contribute to its design or programming, I support The Witness in full and I am unbelievably excited for its release.  If the team is ever in need of music, however, I would be honored to compose for the game for free.  I compose and perform music both professionally and as a passion, and I have, since childhood, deeply loved listening to and thinking about music for games.  I have also written &#8220;alternate&#8221; music for some of my favorite games as well as music that I feel would fit in certain situations within games that do not yet exist.  I don&#8217;t have experience with electronically designing sounds for games, but I&#8217;d be more than willing, in fact, overjoyed, to write some music that would accompany the game in some form once more gameplay is viewable online.  Perhaps I could send a homemade recording of what music I&#8217;d like to hear once more of the game is revealed, and if the team enjoys at all what I&#8217;ve written, I would gladly morph the music to what the team is envisioning/write as much is needed.  In short, if anything at all is needed with respect to music, I would honestly love nothing more than to assist this amazing project.</p>
<p>P.S.<br />
I expect skepticism in response to this post, but if the team ever thinks it may need some music and would be willing to look into outside sources, I would immensely appreciate some notification and even perhaps a musical task (?) that the team is looking to accomplish that I could attempt to compose for.  In any case, keep up the good work; I know I am not the only one who knows this will be an incredible game. :)</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Louw		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-28859</link>

		<dc:creator><![CDATA[Louw]]></dc:creator>
		<pubDate>Sat, 01 Sep 2012 17:16:23 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-28859</guid>

					<description><![CDATA[Could you do whith a story writer?]]></description>
			<content:encoded><![CDATA[<p>Could you do whith a story writer?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Daniel Carvalho		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-2883</link>

		<dc:creator><![CDATA[Daniel Carvalho]]></dc:creator>
		<pubDate>Tue, 12 Apr 2011 23:02:16 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-2883</guid>

					<description><![CDATA[Best job requirements I have &lt;em&gt;ever&lt;/em&gt; read. Kudos.]]></description>
			<content:encoded><![CDATA[<p>Best job requirements I have <em>ever</em> read. Kudos.</p>
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		<item>
		<title>
		By: We are hiring!		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-2844</link>

		<dc:creator><![CDATA[We are hiring!]]></dc:creator>
		<pubDate>Tue, 05 Apr 2011 23:02:25 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-2844</guid>

					<description><![CDATA[[...] If you are following The Witness blog you may have heard that we are looking for programmers, if not, go check it out. [...]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] If you are following The Witness blog you may have heard that we are looking for programmers, if not, go check it out. [&#8230;]</p>
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		<title>
		By: justin		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-2800</link>

		<dc:creator><![CDATA[justin]]></dc:creator>
		<pubDate>Wed, 30 Mar 2011 02:52:16 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-2800</guid>

					<description><![CDATA[did you apply then? what *is* your (formal) background then, Pritchard?]]></description>
			<content:encoded><![CDATA[<p>did you apply then? what *is* your (formal) background then, Pritchard?</p>
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		<item>
		<title>
		By: Pritchard		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-2799</link>

		<dc:creator><![CDATA[Pritchard]]></dc:creator>
		<pubDate>Tue, 29 Mar 2011 17:07:06 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-2799</guid>

					<description><![CDATA[@Jonathan:  It&#039;s humorous.  You&#039;re very terse :)

In fact, it&#039;s even more funny now that you made the encapsulation seem so obvious.  If you need an explanation, think of all the people out there who think they&#039;re &quot;good at making games&quot; and about how variable their skill sets will be.

If you don&#039;t see a guy developing choppily animated flash games for his four-year-old nephew, bragging about his l33t h4xorz skills to all his friends, you&#039;re missing out.]]></description>
			<content:encoded><![CDATA[<p>@Jonathan:  It&#8217;s humorous.  You&#8217;re very terse :)</p>
<p>In fact, it&#8217;s even more funny now that you made the encapsulation seem so obvious.  If you need an explanation, think of all the people out there who think they&#8217;re &#8220;good at making games&#8221; and about how variable their skill sets will be.</p>
<p>If you don&#8217;t see a guy developing choppily animated flash games for his four-year-old nephew, bragging about his l33t h4xorz skills to all his friends, you&#8217;re missing out.</p>
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		<title>
		By: Zaphos		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-2797</link>

		<dc:creator><![CDATA[Zaphos]]></dc:creator>
		<pubDate>Tue, 29 Mar 2011 14:24:32 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-2797</guid>

					<description><![CDATA[@Pritchard -- you don&#039;t really need a formal CS background to make games ... if you really want to do it just do it]]></description>
			<content:encoded><![CDATA[<p>@Pritchard &#8212; you don&#8217;t really need a formal CS background to make games &#8230; if you really want to do it just do it</p>
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		<item>
		<title>
		By: Jonathan Blow		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-2795</link>

		<dc:creator><![CDATA[Jonathan Blow]]></dc:creator>
		<pubDate>Tue, 29 Mar 2011 00:18:20 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-2795</guid>

					<description><![CDATA[All those kinds of things you mention are encapsulated in &quot;be good at making video games&quot;.  I don&#039;t see the problem?]]></description>
			<content:encoded><![CDATA[<p>All those kinds of things you mention are encapsulated in &#8220;be good at making video games&#8221;.  I don&#8217;t see the problem?</p>
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		<item>
		<title>
		By: Pritchard		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-2794</link>

		<dc:creator><![CDATA[Pritchard]]></dc:creator>
		<pubDate>Mon, 28 Mar 2011 22:20:33 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-2794</guid>

					<description><![CDATA[I had to re-read your post a few times to understand why you have such a liberal *requirement* for your Senior Game Programmer.  Sure you don&#039;t want to spice that up?:   &quot;Linear algebra, multivariable calculus, rigid body Newtonian physics, SAT collision a must.  Maya, Lua experience required.  15 year C++ experience minimum.&quot;

Wishing you good luck with the search!
(Although, I have a hunch your network is abundantly capable of filling the positions.)

- Pritchard

PS:

Currently an SET student (VB.NET, C#, ASP.NET, Java, JavaScript and PHP).  Wish I had a (formal) CS background!  (ASM, C, C++, Python, Scheme, design patterns and programming models, discrete mathematics and graphs, algorithms, etc.)  Of course, I&#039;d be better off making games :)]]></description>
			<content:encoded><![CDATA[<p>I had to re-read your post a few times to understand why you have such a liberal *requirement* for your Senior Game Programmer.  Sure you don&#8217;t want to spice that up?:   &#8220;Linear algebra, multivariable calculus, rigid body Newtonian physics, SAT collision a must.  Maya, Lua experience required.  15 year C++ experience minimum.&#8221;</p>
<p>Wishing you good luck with the search!<br />
(Although, I have a hunch your network is abundantly capable of filling the positions.)</p>
<p>&#8211; Pritchard</p>
<p>PS:</p>
<p>Currently an SET student (VB.NET, C#, ASP.NET, Java, JavaScript and PHP).  Wish I had a (formal) CS background!  (ASM, C, C++, Python, Scheme, design patterns and programming models, discrete mathematics and graphs, algorithms, etc.)  Of course, I&#8217;d be better off making games :)</p>
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		<title>
		By: GDC Playtesting; the island shrinks again&#8230; &#124; The Witness		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-2779</link>

		<dc:creator><![CDATA[GDC Playtesting; the island shrinks again&#8230; &#124; The Witness]]></dc:creator>
		<pubDate>Sat, 26 Mar 2011 07:53:54 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-2779</guid>

					<description><![CDATA[[...] we are hiring.    No Comments by Jonathan Blow &#160;/&#160;  March 26, 2011 &#160;/&#160;  Posted in: [...]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] we are hiring.    No Comments by Jonathan Blow &nbsp;/&nbsp;  March 26, 2011 &nbsp;/&nbsp;  Posted in: [&#8230;]</p>
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			</item>
		<item>
		<title>
		By: Jonathan Blow		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-2778</link>

		<dc:creator><![CDATA[Jonathan Blow]]></dc:creator>
		<pubDate>Sat, 26 Mar 2011 01:36:16 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-2778</guid>

					<description><![CDATA[I could think of some ways an intern could do useful work, but it&#039;s unclear... would have to be the right person!  (Say, someone who already has played around with modding tools and the like).  If anyone wants to apply for that, though, go ahead.]]></description>
			<content:encoded><![CDATA[<p>I could think of some ways an intern could do useful work, but it&#8217;s unclear&#8230; would have to be the right person!  (Say, someone who already has played around with modding tools and the like).  If anyone wants to apply for that, though, go ahead.</p>
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		<item>
		<title>
		By: M		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-2777</link>

		<dc:creator><![CDATA[M]]></dc:creator>
		<pubDate>Fri, 25 Mar 2011 22:27:20 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-2777</guid>

					<description><![CDATA[Internships?]]></description>
			<content:encoded><![CDATA[<p>Internships?</p>
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		<item>
		<title>
		By: Tom		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-2770</link>

		<dc:creator><![CDATA[Tom]]></dc:creator>
		<pubDate>Thu, 24 Mar 2011 10:01:37 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-2770</guid>

					<description><![CDATA[You know, if I wasnt buried up to my neck in games related phd and various programming commitments Id jump at the chance to get involved. Ive been programming and producing digital art for most of my career (late thirties now, i know, old) and its not often opportunities come round for jobs that arent in mainstream dev shops and are actually interesting.]]></description>
			<content:encoded><![CDATA[<p>You know, if I wasnt buried up to my neck in games related phd and various programming commitments Id jump at the chance to get involved. Ive been programming and producing digital art for most of my career (late thirties now, i know, old) and its not often opportunities come round for jobs that arent in mainstream dev shops and are actually interesting.</p>
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		<item>
		<title>
		By: Jonathan Blow		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-2769</link>

		<dc:creator><![CDATA[Jonathan Blow]]></dc:creator>
		<pubDate>Thu, 24 Mar 2011 00:49:58 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-2769</guid>

					<description><![CDATA[Anyone can apply.]]></description>
			<content:encoded><![CDATA[<p>Anyone can apply.</p>
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		<item>
		<title>
		By: gsoto		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-2766</link>

		<dc:creator><![CDATA[gsoto]]></dc:creator>
		<pubDate>Wed, 23 Mar 2011 19:32:14 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-2766</guid>

					<description><![CDATA[Is this US only?]]></description>
			<content:encoded><![CDATA[<p>Is this US only?</p>
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		<item>
		<title>
		By: Nathan		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-2765</link>

		<dc:creator><![CDATA[Nathan]]></dc:creator>
		<pubDate>Wed, 23 Mar 2011 18:07:48 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-2765</guid>

					<description><![CDATA[(*Sigh*)  I only wish...  
I intend to go to college for Computer Science, and the job you&#039;re offering is essentially my idea of a dream job.  It&#039;s a shame.  4 years from now, I&#039;d jump at this opportunity.]]></description>
			<content:encoded><![CDATA[<p>(*Sigh*)  I only wish&#8230;<br />
I intend to go to college for Computer Science, and the job you&#8217;re offering is essentially my idea of a dream job.  It&#8217;s a shame.  4 years from now, I&#8217;d jump at this opportunity.</p>
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		<item>
		<title>
		By: justin		</title>
		<link>https://the-witness.net/news/2011/03/jobs/comment-page-1/#comment-2763</link>

		<dc:creator><![CDATA[justin]]></dc:creator>
		<pubDate>Wed, 23 Mar 2011 11:03:26 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=815#comment-2763</guid>

					<description><![CDATA[you know.... may be when im older and get out of highschool... in the future, if i get really good can i work for you?!  : D

also. Thekla, Inc is = Number-None. or is that some other thing you have?

good luck. get the best people!]]></description>
			<content:encoded><![CDATA[<p>you know&#8230;. may be when im older and get out of highschool&#8230; in the future, if i get really good can i work for you?!  : D</p>
<p>also. Thekla, Inc is = Number-None. or is that some other thing you have?</p>
<p>good luck. get the best people!</p>
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