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	Comments on: shot_2010.11	</title>
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	<link>https://the-witness.net/news/2010/11/island-snapshot-2/shot_2010-11/</link>
	<description>Explore an abandoned island.</description>
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		<title>
		By: b		</title>
		<link>https://the-witness.net/news/2010/11/island-snapshot-2/shot_2010-11/comment-page-1/#comment-1811</link>

		<dc:creator><![CDATA[b]]></dc:creator>
		<pubDate>Mon, 22 Nov 2010 07:16:59 +0000</pubDate>
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					<description><![CDATA[if you&#039;re doing what I think you&#039;re doing, in terms of perceiving the world in surprising ways, this is going to be a stunning game...]]></description>
			<content:encoded><![CDATA[<p>if you&#8217;re doing what I think you&#8217;re doing, in terms of perceiving the world in surprising ways, this is going to be a stunning game&#8230;</p>
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		<title>
		By: a		</title>
		<link>https://the-witness.net/news/2010/11/island-snapshot-2/shot_2010-11/comment-page-1/#comment-1796</link>

		<dc:creator><![CDATA[a]]></dc:creator>
		<pubDate>Sun, 21 Nov 2010 05:43:08 +0000</pubDate>
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					<description><![CDATA[first! another island snapshot! hey, you&#039;re the designer. if you say that the lake and location move was important... it obviously is. it looks a little darker in this shot, but it keeps getting more and more interesting. i don&#039;t understand why the island needs different elevation levels, but we&#039;ll see why over time. now the &quot;tutorial-house&quot; is at the upper left edge of the island. i suppose you will end up making that part a little hill to have us decend towards the lake like in the video. and now you have a little... forgot what you call that... long, thin path at the lower right, maybe this setup is also temporary to feel the gameplay... i just wish you good luck in doing everything you want in this game. i can&#039;t wait for the next update]]></description>
			<content:encoded><![CDATA[<p>first! another island snapshot! hey, you&#8217;re the designer. if you say that the lake and location move was important&#8230; it obviously is. it looks a little darker in this shot, but it keeps getting more and more interesting. i don&#8217;t understand why the island needs different elevation levels, but we&#8217;ll see why over time. now the &#8220;tutorial-house&#8221; is at the upper left edge of the island. i suppose you will end up making that part a little hill to have us decend towards the lake like in the video. and now you have a little&#8230; forgot what you call that&#8230; long, thin path at the lower right, maybe this setup is also temporary to feel the gameplay&#8230; i just wish you good luck in doing everything you want in this game. i can&#8217;t wait for the next update</p>
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